Transparent Background & PNG Requirements: Create the asset sheet with a fully transparent background (Alpha Channel). Do NOT use a green, white, gray, colored, or solid background. All individual objects such as trees, buildings, rocks, bushes, flowers, signs, props, fences, logs, mushrooms, and other environmental elements must be isolated from the background and surrounded by complete transparency. Each asset must have clean, sharp edges with no colored halo, white outline, green fringe, or unwanted background pixels. The assets should be suitable for direct import into Scratch as PNG sprites. For ground tiles and terrain textures, preserve the actual tile artwork while ensuring there is no additional background outside the intended tile area. Ground textures should remain seamless and tileable where appropriate. Final output: high-resolution PNG sprite sheet with transparent background and alpha channel, game-ready assets, clean separation between every asset.